Pita Rush.

Run. Collect. Win.

Your new addiction just dropped. Someone legendary is about to become the new face of Barouche. Can you live up to our legend?

Run as far as you can, grab every pita and fries on the way, and climb the leaderboard. Play as many times as you want: your highest score counts.

The prizes

  1. 1st€100Gift card
  2. 2nd€50Gift card
  3. 3rd€25Gift card
  • 4th – 20thMystery pita
  • 1000+ pointsFree fries

Your best score countsCloses Monday 16 November

Getting ready

One last pita. Five cities. Don't let the mascot catch you.

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← → switch lanes, ↑ jump, ↓ slide, Esc pause.

Swipe left or right to switch lanes, up to jump, down to slide.

You got it!

+0points on every run

Unlock skins.

Skins only change how you look, never your score. Your name on the scoreboard gets the style of your skin.

  • The Crew skin: green Barouche shirt with 01 on the back, jeans and cap

    CrewInvite 2 friends who each score 500 points.

  • The Chick(p)ita skin: a white chicken with a red comb

    Chick(p)itaReach a best score of 20,000.

  • The Rainbow skin: rainbow stripes from head to toe

    RainbowPlay 100 runs.

  • The Peeta skin: our mascot, a green box with a salad bowl as head

    PeetaEat at Barouche and scan your Rewards card when you pay.

  • The mystery skin: a black silhouette, still a secret

    Mystery skinUnlock all four skins above. Then you'll see who it is.

Scoreboard.

Top 3 win a gift card, places 4 to 20 a mystery pita.

Guessed the legend: +1,000 on every run

      Game rules · Your best run counts. Prizes go to your Barouche Rewards account.

      How to play.

      • HurdlesJump over them. Trip twice and our mascot catches you — she wants your pita.
      • Javelin gatesToo high to jump — slide underneath.
      • Road worksToo high to jump, too low to slide. Switch lanes, fast.
      • FoodtrucksTake the ramp or jump on the roof for +100. Watch out for the ones coming your way.
      • Fries & pitas+10 for fries, +25 for a pita.
      • Power-upsPole vault, spikes, magnet, ×2 points and a shield. +50 each.
      • Day & nightKeep running and Ghent turns to night. Same rules, more lights.
      • Pro levelsFrom 2.5 km it slowly gets faster and busier. How far can you go?